Question: Display Stopwatch - time_elapsed float - seconds: float - minutes: int - hours: int - time_elapsed : float - display_time) void - toggle timerO void

 Display Stopwatch - time_elapsed float - seconds: float - minutes: int- hours: int - time_elapsed : float - display_time) void - toggletimerO void - reset timer) void + notify button(button_type : Enum) :void + display time) void This class converts the time elapsed tohours, minutes, and seconds Timer StartButton ResetButton - is_pressed boolean - is_pressed

Display Stopwatch - time_elapsed float - seconds: float - minutes: int - hours: int - time_elapsed : float - display_time) void - toggle timerO void - reset timer) void + notify button(button_type : Enum) : void + display time) void This class converts the time elapsed to hours, minutes, and seconds Timer StartButton ResetButton - is_pressed boolean - is_pressed boolean - time_elapsed: float - is_running boolean - continue void - pause) void + reset) void + get time) float + toggle_running0 void - listen_for_press0 boolean - notify_pressedO void - listen_for_press) boolear - notify_pressed0 void Display Stopwatch - time_elapsed float - seconds: float - minutes: int - hours: int - time_elapsed : float - display_time) void - toggle timerO void - reset timer) void + notify button(button_type : Enum) : void + display time) void This class converts the time elapsed to hours, minutes, and seconds Timer StartButton ResetButton - is_pressed boolean - is_pressed boolean - time_elapsed: float - is_running boolean - continue void - pause) void + reset) void + get time) float + toggle_running0 void - listen_for_press0 boolean - notify_pressedO void - listen_for_press) boolear - notify_pressed0 void

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