Question: Drink Machine GUI Create a JFrame application ( applets are not allowed ) that simulates a soft drink vending machine. The simulated machine dispenses the
Drink Machine GUI
Create a JFrame applicationapplets are not allowed that simulates a soft drink vending machine.
The simulated machine dispenses the following soft drinks: like cola, lemon
lime soda, grape soda, rootbeer and bottled water. These drinks cost$
each to purchase.
When the program starts, the drink machine could have a supply of of
each of the drinks. Add a text field where the user can enter the amount of
money he or she is depositing in the machine. The user can then click on a
button to select a drink to dispense. The program should keep track of the
inventory of drinks and inform the user whether he or she has selected a
drink that is out of stock. Be sure to handle operator errors such as selecting a drink with no money entered and selecting a drink with an inadequate
amount of money entered.
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