Question: ECE 175: Artificial Intelligence Tic-Tac-Toe ECE 175 Computer Programming for Engineering Applications I need to be using C code for this problem. Thank you for
ECE 175: Artificial Intelligence Tic-Tac-Toe
ECE 175 Computer Programming for Engineering Applications
I need to be using C code for this problem. Thank you for the help!

1 Artificial Intelligence Tic Tac Toe Game Implement an interactive tic tac toe game. The game starts by asking the user to select if he/she enters 'X's or 'O's. Each player takes turns and adds an 'X' or an 'O' to a location of choice. The game ends when one of the players wins, or the board is full (tie game). One of the players is implemented by the computer who chooses moves according to an artificial intelligence strategy of your choice. The game uses a 3x3 tic-tac-toe board. Your code should employ at least the following two functions int checkBoard (int x[13 // Example usage Returns 170 if player o wins, if player X wins //2f a tie, 13 no decision yet (game not over) 4 player made a bad entry (off the board 15 space was already taken void printBoard (int x[ [3]) I/ prints the board on screen Sample Code Execution: Red text indicates information entered by the user Let's play tic tac toe X's go first. Do you want to be X's or 0's? (choose X or 0): o The computer chose (0, 0) Player 1, enter the location of an '0':1 1 The computer chose (1, 0): Player 1, enter the location of an '0': 00
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