Question: EDUC 224- 2 nd Major project- Staff Development Presentation Purpose: This project is large and worth a total of 130 points. Like the last assignment,

EDUC 224- 2

nd Major project- Staff Development Presentation Purpose: This project is large and worth a total of 130 points. Like the last assignment, this project has 3 separate parts that you will need to complete and there is some minimal team cooperation required in the discussion section in our CANVAS course. This project was designed to address the following Student Learner Objectives from the Syllabus: 2. The student is able to identify, evaluate, and use appropriate computer and other current education technologies to support the learning process for all students. 4. The student is able to apply current instruction principles, research, and appropriate assessment practices as related to the use of computers and technology resources in the curriculum. 6. The student is able to design, develop and implement instructional units utilizing computers and related technologies to enhance the curriculum area. 9. The student is able to utilize various technologies for problem solving, data collection, information management, communications, presentations, and decision making. 10. The student is able to use computers and related technologies to access information to enhance professional growth. 11. The student is able to identify and use resources for staying current in applications of educational technologies. The scenario behind this project is the school district you work for is having a Staff Development Day next month and they assembled your team to develop one of the breakout sessions. The other teams in this course are preparing similar breakout sessions. The focus of the Inservice day was determined from the States results from your districts students learning outcomes. The Superintendent says, the numbers are discouraging but I know we can do better, nationwide and within our school district students are struggling meeting their learning objectives. Your teams directive is to develop a presentation that will teach and demonstrate some of the best practices for using multimedia content in ta classroom. The Superintendent has specifically asked your team to investigate the Cognitive Theory of Multimedia Learning and 11 of the design principles it suggests using. Your teams assignment is to present what you find at the staff development day. .... [FYI, there are many schools and school districts that actively ask professional staff to help with staff development to both save money, and to highlight the skills and expertise of their staff. If Staff Development and/or School Inservice days is a new concept to you I strongly suggest taking 5 minutes and

skimming this article: https://learningforward.org/wp-content/uploads/2017/08/professional-development- matters.pdf]

Comparisons with last project: Like our last project, the Online classes will collaborate with discussions in CANVAS and the Face-to-Face classes will collaborate in their same small groups in the library basement. Also like the last assignment, your project will be graded separately and independently of your teams, however there is a small section in the rubric that requires minimal team cooperation. Unlike the last project where the audience for your content needed to match with the grade level of your classroom, this projects audience is adult teachers like yourself. Some of your presentation will require you to create content that is adult appropriate, but the classroom examples you create will need to be age appropriate like the last project. Finally, just like the last assignment you will not actually be giving a presentation in class or

2

online, but you will be submitting a presentation to me, and your teammates will be submitting their own presentations to me that will align with yours. Details: 1 st - You personally will be developing a presentation that incorporates visuals like infographics, a visual tutorial, and perhaps a link to an outside video resource that will engage fellow teachers for 20-30 minutes. [If this was a real life experience your team would be engaging teachers in a staff development day for between 2 to 3.5 hours depending upon the size of your team]. There are many ways your team can package their presentation such as creating a Sway, PowerPoint, Google Slides, Keynote, Website, Handouts, etc. You will also be assessing your audience for knowledge gains with an online assessment to be taken after the staff development experience. 2 nd - There are screencast tutorials specific for this project you will need to watch. I give additional details and provide examples to each design principle in those videos. They focus almost exclusively on Design Principles from the Cognitive Theory of Multimedia Learning (CTML) and presentation skills. Each of these design principles has been proven by multiple researchers to have a positive Effect Size on student scores when they engage with multimedia content. (This means that by using these design principles in your future classrooms you will be more likely to increase the learner outcomes of your students as compared to students who engaged in multimedia content that does not use these design principles.) The screencasts go over the pedological reasons why they work along with examples of how they may be used in the classroom. About 1/3 of this project and your job will be to pick 3 of the 11 design principles and then build a presentation that could be used to teach your professional colleagues how to effectively design multimedia content for their students in our make-believe Staff Development Day. Notice, 1 of the 3 design principles must be unique within your group, meaning while many of you will pick some of the same design principles (signaling, segmenting, coherence, etc.,) at least 1 of your 3 cant be used by other team members. (There are 11 to pick from so this shouldnt be an issue but will require some team planning in the discussion boards in CANVAS). 3 rd - In our small groups we will determine what design principles each of us will be focusing on along with examples/ideas of how it will look in the presentation. In the real world everyone would have to agree on 1 software app to do this staff development presentation and through collaboration at work you would build it together (for example everyone would use Sway, PowerPoint, Google Slides, Keynote, Website, etc. and all your teams work would be in that single presentation). Since this is still not the real world and I believe that your grade should be determined by your skill set and input I am not requiring a team to pick one presentation app, but I would highly suggest it if your group was up for the extra challenge. Simply meaning it would be great if all team members presentations came as a PowerPoint, or a Keynote, or a Google Slide, and even better if all members combined them into 1 presentation as would be likely in a real-world Staff Development. But this is still college, and something tells me that would be a nightmare on my end trying to get everyone on the same skill level with one of those apps. Additional Information: There are 19 Design Principles that are grounded in peer-reviewed research, but we will learn about 11 of them in detail and the others will have a smaller focus. If you want to learn more, I suggest reading Nine Ways to Reduce Cognitive Load in Multimedia Learning from our required reading list weeks 10-1 4 sooner than later. The article goes into

3

more detail in some areas than I do in my screencasts and there are a few questions on our 4th and final quiz from that article.

Part-1: Design Principles: The 11 design principles from the CTML we will be learning about and that you will need to pick 3 of for your Staff Development presentation are: 1. Coherence Principle 2. Signaling Principle 3. Redundancy Principle 4. Spatial Contiguity Principle 5. Temporal Contiguity Principle 6. Segmenting Principle 7. Pre-Training Principle 8. Modality Principle 9. Personalization Principle 10. Voice Principle 11. Image Principle

Items that must be in your presentation and are in the Rubric In your presentation you need to explain to your audience why the design principles you are sharing with them are instructionally valid (we often say Best Practices) and will help increase the learner outcomes of their students when they engage with multimedia content. You should use content you learned in class for this and material you learn from your own research into the 3 design principles you picked. This is the part of your presentation that is designed for adults as you would be in a staff development situation. You need to include at least two worked examples for each of the 3 design principles you have in your presentation. This is the part of your presentation where your content should be designed for the developmental age of your students. These worked examples should not be what I demonstrated in my screencasts or what are easily googled on the net, but instead these should be examples you create using some of the skills we learned in 1st half of course and applying it to content and the developmental level of your future students. Future elementary teachers can pick their subject and grade level, future secondary teachers should pick a topic and grade they will be teaching. (FYI- worked examples is always a good instructional practice and modeling this is important to Dr. Rapp.) You will need to use the animation tools in your presentation app so that the content on the screen does not just pop-up all at once. These are options like click to start, start after previous, start with previous, etc... [If this suggestion does not make sense because you have never used these in a presentation app, or have little experience using presentation apps then you may want to ask for some help in your small team groups, additionally I explain how to use animation tools this in one of my screencasts.] Since we are not giving actual presentations, I still need to know/hear that you understand the content that you would be presenting if this was a Real-World event. Luckily all the presentation

4

software Im aware of allows the creator to insert an audio file. You will want to record and insert four separate mini audio files into your presentation in a logical location. Three of the audio files should focus on the three design principles you picked, and the 4th should focus on your views on using Best Practices in the classroom and/or perhaps your thoughts on using Learning Styles in the classroom. Each audio file should be 20-90 seconds of you summarizing the pedagogy and/or important concepts contained in your presentation. (This part of the project is solely for me to hear you talk about why the design principles you picked work and what your professional opinion is concerning using Best Practices and/or Learning Styles. In a real-world staff development situation, you would not play a recorded voice message, you would just say it live to your audience. Since we arent doing a live presentation, I need to hear you talking about why your content is important) Most staff development days bring in some outside resources. Even though we are creating our own staff development it doesnt mean we cant link the outside world into our presentation. You will want to have at least two places in your presentation that you link to an outside resource (an article, a video, a podcast, a document, etc). Hopefully you pick two sources that would support or demonstrate something in your presentation such as design principle(s) and/or learning style documentation. Finally, you need to submit your presentation with a URL link that works and Dr. Rapp can open/see. Part-2: Addressing Learning Styles Portion: Our Staff Development Day is focusing on better ways to engage our students when they are learning with multimedia content. Learning Styles is a topic that some educators consider to be controversial, whereas others have no problem with the claims made by the theory. The last 3-5 minutes of your presentation should either demonstrate why the design principles you and your team are presenting are considered Best Practices or you should explain why these principles are better than using claims from the Learning Styles hypothesis. (Remember, teachers in your school district are your audience. I would suggest that you either present how Learning Styles fits into how we should present multimedia content, OR you present an alternative theorys reasons/suggestions for presenting multimedia content. One suggestion to an alternative theory would be the CTML.)

Part-3 Assessment: You can either use Microsoft Forms (its free for all CSC students and is part of the Office 365 service) or Google Forms (https://www.google.com/forms/about/) to do this part of your project. Both apps do almost the same thing. You will be creating questions that measure what the teachers should have learned from your portion of the Staff Development project. You need to insert images with most of your questions to earn the full points so you may want to take images from your presentation and reuse them in your assessment (always a great strategy when building assessments). These questions should be easy to answer if they learned something from your presentation. Each assessment should have between 3 and 5 questions pertaining to each design principle you presented and an additional 3-5 questions on the Learn Styles portion of your presentation. This means your assessment will be between 125

and 20 questions. (In the rubric you may notice I mention the questions should be challenging. The term challenging can be subjective for sure, what I mean is dont just write simple questions Siri or Alexa could answer on your phone. Challenging questions are a skill set teachers need to work on and this should be reflected in some of your assessments questions.) Each assessment needs to have a variety of question types (multiple choice, True/False, Short Answer, rating, date related, or likert) and some points associated with each question. Both Microsoft and Google Forms apps have an option to assign points to each question. Please do this.

Step by Step Solution

There are 3 Steps involved in it

1 Expert Approved Answer
Step: 1 Unlock blur-text-image
Question Has Been Solved by an Expert!

Get step-by-step solutions from verified subject matter experts

Step: 2 Unlock
Step: 3 Unlock

Students Have Also Explored These Related General Management Questions!