Question: Finally design a java class Client with the main ( ) method that does the following: Create an Object of Type Scores using the overloaded

Finally design a java class Client with the main() method that does the following:
Create an Object of Type Scores using the overloaded constructor and pass the value 16.
Use a for loop to populate the list in Scores object with 32 random numbers between
-10 and +10 inclusive. (Use the Random class from java.util package to generate pseudorandom numbers).
Call toString() to print the contents of the Scores object.
Call the add() method to add the number 6 to Scores object.
Print the current size of the list in the Scores object.
Call the remove() method to randomly remove a number from Scores class
Get the number at the 15th index position
Print the frequency of the number returned by the previous step occurs in Scores class
Call the appropriate overloaded remove method to remove the first occurrence of number at the 15th index position from Scores class
Print the frequency that this number now occurs in Scores class
Check whether the array in Scores object contains the number 5
Use JavaDoc commenting styles in the Scores class and the Client (Review Section 1.9.4 in the textbook). Make sure to provide a block comment at the top that provides description of each class and a JavaDoc comment for each method.

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