Question: From a Search Graph Augmented with State Space Search Graph to Search Tree Construct A * or Iterative Deepening A * ( IDA * )

From a Search Graph Augmented with State Space Search Graph to Search Tree Construct A* or Iterative Deepening A*(IDA*), but not both. The agent consisting algorithms that traverse a given maze to find an exit. Tree or graph search algorithms for finding the solution are a path from the initial node to the goal node. For your reference, address the following points -->Design a general tree search algorithm, a best-first strategy A* or IDA* for traversing a given maze configuration to find an exit, with the help from the search graph obtained in Section II.-->Define Evaluation function f(n)= g(n)+ h(n)-->g(n)=(actual) cost to reach state n (from the initial state).-->h(n)= estimated cost (distance) from state n to closest goal. -->Describe that A* or IDA* use an admissible and consistent heuristic in addition to the actual cost to reach state n from the initial state. -->Assign g(n) and h(n) with cost values for each of the grids/nodes of the given maze configuration -->Discuss conditions for the optimality: admissibility and consistency -->Based on the search graph of the given maze configuration, give a few examples for demonstrating using A* or IDA* search on the labeled graph -->Is the A* or IDA* search technique complete, optimal, and heuristic? Justify your claims. -->What is A* search technique time-efficient, and space-efficient? (Justify your claims).-->What is the goal test?

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