Question: from random import randint class Spinner: A spinner for a board game. A spinner has a certain number of slots, numbered starting at 0 and
from random import randint class Spinner: """A spinner for a board game. A spinner has a certain number of slots, numbered starting at 0 and increasing by 1 each slot. For example, if the spinner has 6 slots, they are numbered 0 through 5, inclusive. A spinner also has an arrow that points to one of these slots.
=== Sample Usage === Creating a spinner: >>> s = Spinner(8) >>> s.position 0
"""
slots: int position: int def __init__(self, size: int) -> None: """Initialize a new spinner withslots. A spinner's position always starts at 0. Precondition: slots >= 1 """ # TODO: complete this method! pass def spin(self, force: int) -> None: """Spin this spinner, advancing the arrow slots. The spinner wraps around once it reaches its maximum slot, starting back at 0. See the class docstring for an example of this. Precondition: force >= 0. Hint: use the "%" operator to "wrap around" the spinner's position. """ # TODO: complete this method! pass def spin_randomly(self) -> None: """Spin this spinner randomly. This modifies the spinner's arrow to point to a random slot on the spinner. Each slot has an equal chance of being pointed to. You MUST use randint (imported from random) for this method, to choose a random slot. """ # TODO: complete this method! pass
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