Question: GeneralUsing Lightwave do the following: 1 ) Create a 3 D model of an Egyptian pyramid. The pyramid should have 4 sides,each side a single
GeneralUsing Lightwave do the following: Create a D model of an Egyptian pyramid. The pyramid should have sides,each side a single triangle. The pyramid should be feet tall. The base of the
pyramid should be feet wide. Set the units of measurement in Lightwave toEnglish inchesfeet The name of your model will be pyramid.lwo Texture the model with an image of bricks similar to the actual pyramids inEgypt. The title of your texture should be bricks.bmp The format of the texturefile is BMP bit color. The image should be square same width and heightThe resolution of the image should be a power of xxxetc. The reason for this is because graphics cards can generally only processsquare textures that are a power of The model will contain exactly vertices and polygons. Each polygon willconsist of exactly vertices a triangle Remove any polygons from the modelthat are not triangles. The reason for this is because graphics cards can generallyonly draw triangles in D When working on your model, keep the model file lwo file and the texture filebmp file in the same directory on your computer. The reason for this is soLightwave can easily locate the texture file
Step by Step Solution
There are 3 Steps involved in it
1 Expert Approved Answer
Step: 1 Unlock
Question Has Been Solved by an Expert!
Get step-by-step solutions from verified subject matter experts
Step: 2 Unlock
Step: 3 Unlock
