Question: Given the class 'Point' which has two member variables x, and y. Create a new method in the class called Distance that returns the Euclidean

 Given the class 'Point' which has two member variables x, and

Given the class 'Point' which has two member variables x, and y. Create a new method in the class called "Distance" that returns the Euclidean distance of the point object from the origin (0,0). Choose right method:

1. public double Distance()

{

return Math.sqrt(x*x + y*y);

}

2. public double Distance()

{

return (x*x + y*y);

}

3. public double Distance()

{

return Math.sqrt(x + y);

}

4. public double Distance()

{

return x;

}

public class Point f private int x; private int y; public void setX(int x) this.x -x; public void setY(int y) this.yey; public void setXY(int x, int y,) x-y; public boolean IsEqual (Point p) public void DisplayPoint() System.out.println("("+x "," + y ")"); public void movePoint(int deltax, int deltay) (// 'x' is increased by deltax and y is increased by deltay public void SetLocation (Point P) (//make point to have the specified location P. public static void main(String[] args) t /I TODO Auto-generated method stub Point P1 new Point(); Point P2 -new Point(); P1.setx(5); P1.setY (6); P2.setx(5); P2.setY (6); System.out.println(P1.IsEqual(P2)); P2.setXY(3,4); System.out.println(P1.IsEqual(P2))

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