Question: Given the following code: struct Car { float GetPrice: struct Convertible : public car 1 float JetPrice: 1: Car* car - new Convertible; cout GetPrice:
Given the following code: struct Car { float GetPrice: struct Convertible : public car 1 float JetPrice: 1: Car* car - new Convertible; cout GetPrice: For this code to properly get the price of the Convertible object, what keyword is necessary for the GetPrice function in the Car class? new public override virtual const
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