Question: Given the following declarations in a JavaFX application: Circle ball; // assume it is created with certain coordinates and radius TextField where; Il assume it

Given the following declarations in a JavaFX application: Circle ball; // assume it is created with certain coordinates and radius TextField where; Il assume it is created with empty text Pane layout; // assume it is created such that "ball" and "where" are added to it Scene scene scene = new Scene(layout, 400, 400); Add a mouse event to the ball, such that once it gets dragged it moves with the cursor while displaying one of the following messages in the text field "where" based on the location of the ball on the scene "upper left" - if the center of the ball is located in the upper left quarter of the screen "lower left" - if the center of the ball is located in the lower left quarter of the screen "upper right" - if the center of the ball is located in the upper right quarter of the screen "lower right" - if the center of the ball is located in the lower right quarter of the screen (note that if the center of the ball is located exactly on the center of the screen, then it will be considered lower right as well). Hello world Hollow Het W Given the following declarations in a JavaFX application: Circle ball; // assume it is created with certain coordinates and radius TextField where; Il assume it is created with empty text Pane layout; // assume it is created such that "ball" and "where" are added to it Scene scene scene = new Scene(layout, 400, 400); Add a mouse event to the ball, such that once it gets dragged it moves with the cursor while displaying one of the following messages in the text field "where" based on the location of the ball on the scene "upper left" - if the center of the ball is located in the upper left quarter of the screen "lower left" - if the center of the ball is located in the lower left quarter of the screen "upper right" - if the center of the ball is located in the upper right quarter of the screen "lower right" - if the center of the ball is located in the lower right quarter of the screen (note that if the center of the ball is located exactly on the center of the screen, then it will be considered lower right as well). Hello world Hollow Het W
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