Question: Given the following piece of the initVertexBuffers function initVertexBuffers (gl){ var vertices = new Float32Array ([ 0.0,0.5,0.5,0.5,0.5,0.5,0.75,0.75,0.90,0.90 ]); varn=5;// The number of vertices gl. drawArrays

Given the following piece of the initVertexBuffers function initVertexBuffers (gl){ var vertices = new Float32Array ([ 0.0,0.5,0.5,0.5,0.5,0.5,0.75,0.75,0.90,0.90 ]); varn=5;// The number of vertices gl. drawArrays (gl.LINES, 0,n); Draw the corresponding shape
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