Question: Given this class definition: class Point3D { double x; double y; double z; public void SetLocation(double x = 0, double y = 0, double z
Given this class definition:
class Point3D { double x; double y; double z;
public void SetLocation(double x = 0, double y = 0, double z = 5) { this.x = x; this.y = y; this.z = z; } public override string ToString() { return $"{x}, {y}, {z}"; } }
What will be printed when the code below is run? Point3D point = new Point3D(); point.SetLocation(1); Console.WriteLine(point.ToString());
Options:
| a. | 1, 0, 5 | |
| b. | 1, 1, 1 | |
| c. | 1, 1, 0 | |
| d. | 0, 0, 5 |
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