Question: Glut OpenGL. A transformation is a process use to modify the object locations, size and orientations. a) Based on the image shown in Figure 2
A transformation is a process use to modify the object locations, size and orientations. a) Based on the image shown in Figure 2 below, calculate the value for triangle points, B after it changes from A. Using P1, P2 and P3 as a label for triangle A points, show all triangle points used for your calculations. [Note: you can use any value for your x and y-axis scales] A B x Figure 2: Triangle transformation (16 marks)
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