Question: Help Math 10 - Project #2 You will need: Random Card Generator - click link Calculator Procedure The experimental procedure for our data is to

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Help Math 10 - Project #2 You will need: Random
Math 10 - Project #2 You will need: Random Card Generator - click link Calculator Procedure The experimental procedure for our data is to pick one card from a deck of shuffled cards. 1. The theoretical probability of picking a diamond from a deck is 3 2. Go to the Random Card Generator website and click "draw". 3. Make note whether it was a diamond or not a diamond. 4. Do this a total of ten times. 5. Record the number of diamonds picked in the table below. 6. Do this 40 times. Organize the Data ws? 1. Use the data set give to fill out the frequency table below, then calculate the relative frequency. Write your response as a decimal rounded to two decimal places. Frequency Relative Frequency 111 3 40 = 0.075 = 0.08 2 40 = 0:05 2 THE TAN 10 70 = 0.25 3 THAT THX 10 10 40 - 0 25 6 4 40 = 0. 175 = 0.18 5 3 40 = 0. 075 = 0:08 40 = 0 025 = 0.03 40 0 . 03 8 40 - 0. 03 9 40 = 0.03 10 10 = 0.03 40 2. Use the table to calculate the following: a. x = 3. 38 S = 2. 23

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