Question: help Program#2 #include using namespace std; class Test { private: int x; int y: public: Test(int x = 0, int y = 0) { this->x

 help Program#2 #include using namespace std; class Test { private: int

x; int y: public: Test(int x = 0, int y = 0)

help

Program#2 #include using namespace std; class Test { private: int x; int y: public: Test(int x = 0, int y = 0) { this->x = x; this- y = y; } static void fun1() { cout fun1(); } }; int main() { Test obj; obj. fun2(); return ; } Consider the following class: class classIllusFriend ( friend void two (classIllus Friend CIFObject); public: void print(); void setx(int a): private: int x; void class IllusFriend::print () cout using namespace std; class Test { private: int x; int y: public: Test(int x = 0, int y = 0) { this->x = x; this- y = y; } static void fun1() { cout fun1(); } }; int main() { Test obj; obj. fun2(); return ; } Consider the following class: class classIllusFriend ( friend void two (classIllus Friend CIFObject); public: void print(); void setx(int a): private: int x; void class IllusFriend::print () cout

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