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Question: Create a hangman game in MIPS MARS Assembly language. Hangman is a word guessing game by guessing...

Create a hangman game in MIPS MARS Assembly language. Hangman is a word guessing game by guessing a letter to figure out the word. After 6 incorrect guesses (head, body, left arm, right arm, left leg, and right leg) the man is hung and the game is over. Begin by inputting a word. Then have the user guess a letter. If the letter is correct, display the letter in the word. For example, if the word is horse then the word would show us as _ _ _ _ _ and if the user guessed letter "r" it would then display _ _ r _ _. If the user guesses an incorrect letter, have a head show up. For the second incorrect guess, have the body show up, for the third incorrect guess, have the left arm appear. For the fourth incorrect guess, show the right arm, then the left leg, and then the right leg for the sixth and last incorrect guess. When there has been 6 incorrect guesses, the game is over.

The body should look something like:

____________

l/ l

l 0

l \l/

l /\

l

l_________

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