Question: How do we represent a 3 D vector? Here is some background. Coordinate Direction Angles: As seen, the transition to 3 D thus far has

How do we represent a 3D vector? Here is some background.
Coordinate Direction Angles:
As seen, the transition to 3D thus far has been quite simple, with the only modification to both the CVN notation, magnitude and unit vectors being the additional component Complexity starts to arise when we explore the angles a 3D vector makes with the positive axes, called the coordinate direction angles:
k) Coordinate direction angles allow for the easy calculation of vector components:
Fx=|vec(F)|cos()
Fy=|vec(F)|cos()
Fz=|vec(F)|cos()
Note: These angles are between 0 and 180 so the cosines may be ((+) or (-)!
Allows for negative components
Now, we will find the 500N force projected in the direction of P using the dot productWhat is the projected force F_("_")P in the direction of P with 4 digits after the decimal point?
 How do we represent a 3D vector? Here is some background.

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