Question: How do we represent a 3 D vector? Here is some background. Coordinate Direction Angles: As seen, the transition to 3 D thus far has
How do we represent a D vector? Here is some background.
Coordinate Direction Angles:
As seen, the transition to D thus far has been quite simple, with the only modification to both the CVN notation, magnitude and unit vectors being the additional component Complexity starts to arise when we explore the angles a D vector makes with the positive axes, called the coordinate direction angles:
k Coordinate direction angles allow for the easy calculation of vector components:
Note: These angles are between and so the cosines may be or
Allows for negative components
Now, we will find the force projected in the direction of using the dot productWhat is the projected force FP in the direction of P with digits after the decimal point?
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