Question: How to make some change in this program to Convert to just circle to concentric circles like this To draw cirlce using Bresenhams MidpointAlgorithm #include

How to make some change in this program to Convert to just circle to concentric circles like this

How to make some change in this program to Convert to just

To draw cirlce using Bresenhams MidpointAlgorithm

#include #include #include using namespace std;

int pntX1, pntY1, r;

void plot(int x, int y) { glBegin(GL_POINTS); glVertex2i(x+pntX1, y+pntY1); glEnd(); }

void myInit (void) { glClearColor(1.0, 1.0, 1.0, 0.0); glColor3f(0.0f, 0.0f, 0.0f); glPointSize(4.0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(0.0, 640.0, 0.0, 480.0); }

void midPointCircleAlgo() { int x = 0; int y = r; float decision = 5/4 - r; plot(x, y);

while (y > x) { if (decision

}

void myDisplay(void) { glClear (GL_COLOR_BUFFER_BIT); glColor3f (0.0, 0.0, 0.0); glPointSize(1.0);

midPointCircleAlgo();

glFlush (); }

int main(int argc, char** argv) { cout

cout > pntX1; cout > pntY1; cout > r;

glutInit(&argc, argv); glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); glutInitWindowSize (640, 480); glutInitWindowPosition (100, 150); glutCreateWindow ("Line Drawing Alogrithms"); glutDisplayFunc(myDisplay); myInit (); glutMainLoop();

}

X Circle Mid Point Algorithm

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