Question: I am having difficulties trying to add a decorator pattern to an already existing game to create a holiday them. I have most of the

I am having difficulties trying to add a decorator pattern to an already existing game to create a holiday them. I have most of the code, but I'm not sure how to get the output to reflect the holiday theme
#include "HolidayDecorator.h"
#include
#include
#include
class ChristmasDecorator : public HolidayDecorator {
class HolidayDecorator {
public:
ChristmasDecorator(std::unique_ptr decoratedObject);
void addHolidayEffect(SDL_Renderer* renderer) override;
private:
std::unique_ptr decoratedObject;
static const int screenWidth =800;
static const int screenHeight =600;
static const int maxSnowflakes =100;
std::vector snowflakes;
void drawSnow(SDL_Renderer* renderer);
void drawLights(SDL_Renderer* renderer);
I am having difficulties trying to add a

Step by Step Solution

There are 3 Steps involved in it

1 Expert Approved Answer
Step: 1 Unlock blur-text-image
Question Has Been Solved by an Expert!

Get step-by-step solutions from verified subject matter experts

Step: 2 Unlock
Step: 3 Unlock

Students Have Also Explored These Related Programming Questions!