Question: I do not know if this is considered as 10 seperate questions or not (I apologise if it does) 1) Clipping is the process of
I do not know if this is considered as 10 seperate questions or not (I apologise if it does) 

1) Clipping is the process of 2) Which of the following operations can be used to zoom in or out around any axis on a three- a) Redrawing the viewport scene. dimensional object from its original position? b) Improving the viewport part of the a) Shearing graphics. b) Rotation c) Eliminatinig parts of a scene outside the c) scaling viewport. d) a combination of shearing, translation and d) Editing parts of a scene inside the rotation. viewport. Which of the following is the most 4) A translation is applied to an object by: commonly used boundary representation a) Repositioning it with straight line path. for a 3-dimensional graphics object? b) Circular repositioning. a) Volume polygon c) Moving some points in a certain direction. b) System polygon d) None of the above c) Data polygon d) Surface polygon. Which of the following algorithms is a faster 6) To change the position of a circle or ellipse we method for calculating pixel positions? translate: a) DDA line algorithm a) Center coordinates b) Mid-point algoritm b) Center coordinates and redraw the figure. c) Bresenham's line algorithm c) Outline coordinates. d) All of the above. d) None of the above. 7) What will be the final coordinates after 8) Which of the following transformation is a rotation of the point P(5,5,5) at 90 about rotation where angle of rotation is 180 ? Z-axis? a) Rotation a) (5,5,5). b) Reflection b) (5,5,5) c) searing c) (5,5,5) d) Translation. d) (5,5,5) 9) and are two 10) he logical of the endpoint codes types of transformations. determines if the line is completely inside the a) Linear and quadratic window b) Linear and affine a) OR c) Quadratic and affine b) AND d) Quadratic and cubic c) XOR d) NAND
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