Question: I have a question that has to do with Quest (the game engine): So I am not sure how to do this. I want my
I have a question that has to do with Quest (the game engine):
So I am not sure how to do this. I want my player to die once she has gone into these 3 rooms: The living room, the Basement, and the lawn. Do you know how can I achieve that?
So once she enters these 3 rooms at different times she dies.
I have heard that I can do this:
One solution is to create a turn script with a script like this:
if (room1.visited and room2.visited and room3.visited){ msg("You and your friends are dead.") finish The problem is that I don't know how to create a turn script. When I press the option for turn scripts this si what I get, and I have no idea what to do after this. Could you show me step by step how I can achieve this?

Turn Scripts Run script after a number of turns Suppress turn scripts Turn Scripts Run script after a number of turns Suppress turn scripts
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