Question: I. Introduction ( 1 5 points ) 1 . * * Conceptual Clarity ( 5 points ) : * * - Is the game idea

I. Introduction (15 points)
1.**Conceptual Clarity (5 points):**
- Is the game idea clearly presented and explained?
- Does the introduction provide a concise overview of the proposed game concept?
2.**Relevance to Course Discussions (5 points):**
- How well does the introduction align with key concepts discussed in the course? - Is there evidence of critical thinking and application of course material?
3.**Innovation and Creativity (5 points):**
- Does the game idea showcase innovation or a unique approach to gameplay?
- How creatively does the proposal address cultural, social, or psychological aspects
discussed in the course?
### II. Game Design and Mechanics (15 points)
4.**Game Mechanics and Dynamics (5 points):**
- Are the core game mechanics well-defined?
- How do these mechanics contribute to the overall gaming experience?
5.**Player Agency and Interaction (5 points):**
- How does the game involve and engage the player?
- Are there opportunities for player agency and decision-making?
6.**Narrative and Storytelling (5 points):**
- How is the narrative structure integrated into the gameplay?
- Does the storytelling align with concepts discussed in class, such as narratology and
digital storytelling?
### III. Cultural and Social Relevance (15 points)
7.**Cultural Representation (5 points):**
- How does the game address cultural diversity or inclusion?
- Is there sensitivity to cultural nuances and potential impact on players?
8.**Social Dynamics (5 points):**
- How does the game encourage social interactions among players? - Are there elements that promote positive community engagement?
9.**Ethical Considerations (5 points):**
- Have the students considered ethical implications related to their game idea?
- How well do they address potential concerns raised during class discussions on ethics in
gaming?
### IV. Collaboration and Integration (20 points)
10.**Integration of Disciplines (10 points):**
- How effectively does the game idea integrate concepts from various disciplines? - Are there clear connections between different aspects of the proposed game?
11.**Teamwork & Collaboration (10 points):**
- How well do group members collaborate to contribute to different aspects of the game
idea?
- Is there evidence of effective communication and shared understanding among team
members?
### V. Presentation and Communication (20 points)
12.**Clarity of Presentation (10 points):**
- How well did the group present the game idea? Was the presentation clear and
organized?
- Did they effectively communicate the key aspects of their proposal?
13.**Visual/Audio Components (5 points):**
- If applicable, how well are visual or audio components used to enhance the
presentation?
- Do these elements contribute to the overall understanding of the game idea?
14.**Q&A and Discussion Engagement (5 points):**
- How well did the group respond to questions and engage in discussions during the
presentation?
- Did they demonstrate a deep understanding of their game concept?
### VI. Overall Impact and Feasibility (10 points)
15.**Feasibility (5 points):**
- Is the game idea feasible in terms of development, resources, and technical
requirements?
- How well did the group address potential challenges and limitations?
16.**Potential Impact (5 points):**
- What is the potential impact of the game in terms of cultural relevance, entertainment
value, or social contribution?
- How well does the proposal align with broader discussions on the role of games in
culture?
### VII. Conclusion and Reflection (5 points)
17.**Reflective Analysis (3 points):**
- Does the group provide a reflective analysis of the game idea development process? - Are there insights into what worked well and potential areas for improvement?
18.**Closing Remarks (2 points):**
- How effectively does the group summarize their key points in the conclusion? - Are there compelling closing remarks that leave a lasting impression?
### Total Points: 100

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