Question: I ' m making a 2 D game, below is my code I've run into some errors how can i fix this. / / get
Im making a D game, below is my code I've run into some errors how can i fix this.
get self size from the sprite
bounds.extents is the half widthheight of the sprite in world units
SpriteRenderer spriteRenderer GetComponent;
Vector spritesize spriteRenderer,sprite.bounds.extents ;
Debug.LogSprite Size: spriteSize;
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