Question: I ' m making a 2 D game, below is my code I've run into some errors how can i fix this. / / get

I'm making a 2D game, below is my code I've run into some errors how can i fix this.
// get self size from the sprite
// bounds.extents is the half width/height of the sprite in world units
SpriteRenderer spriteRenderer = GetComponent();
Vector2 spritesize = spriteRenderer,sprite.bounds.extents *2;
Debug.Log("Sprite Size: "+ spriteSize);

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