Question: I ' m working in a route management system in Java, aimed at calculating and optimizing routes between different locations using algorithms and data structures.
Im working in a route management system in Java, aimed at calculating and optimizing routes between different locations using algorithms and data structures. Each location will be represented as a node in an undirected graph, and connections between locations will be modeled as edges. These edges should have weight and time attributes. So I want to handle files in this project, meaning that the data inputted by the user should be stored. In conclusion, how can I implement file handling to save the data?
here's the code:
public class LocationManager implements Serializable
private static final long serialVersionUID L;
private int matrizAdyacencia;
private List locations;
public LocationManagerint numLocations
matrizAdyacencia new intnumLocationsnumLocations;
locations new ArrayList;
public static LocationManager getInstance
if managernull
manager new LocationManager;
return manager;
public int getAdjacencyMatrix
return matrizAdyacencia;
public void setAdjacencyMatrixint matrizAdyacencia
this.matrizAdyacencia matrizAdyacencia;
public List getLocations
return locations;
public void setLocationsList locations
this.locations locations;
public void addLocationLocation location
locations.addlocation;
public void editLocationint index, Location location
if index && index locations.size
locations.setindex location;
public void deleteLocationint index
if index && index locations.size
locations.removeindex;
for int i index; i locations.size; i
for int j ; j matrizAdyacencia.length; j
matrizAdyacenciaij matrizAdyacenciai j;
for int j ; j matrizAdyacencia.length; j
matrizAdyacenciaji matrizAdyacenciaji ;
public void addConnectionint source, int destination, int weight
if source && source locations.size &&
destination && destination locations.size
matrizAdyacenciasourcedestination weight;
matrizAdyacenciadestinationsource weight; Assuming undirected graph
public List shortestPathDijkstraint start, int end
int dist new intlocationssize;
boolean visited new booleanlocationssize;
int parent new intlocationssize;
Arrays.filldist Integer.MAXVALUE;
diststart;
for int count ; count locations.size; count
int u minDistancedist visited;
visitedu true;
for int v ; v locations.size; v
if visitedv && matrizAdyacenciauv &&
distu Integer.MAXVALUE &&
distu matrizAdyacenciauv distv
distv distu matrizAdyacenciauv;
parentv u;
return getPathstart end, parent;
private int minDistanceint dist, boolean visited
int min Integer.MAXVALUE;
int minIndex ;
for int i ; i locations.size; i
if visitedi && disti min
min disti;
minIndex i;
return minIndex;
private List getPathint start, int end, int parent
List path new ArrayList;
for int at end; at start; at parentat
path.addlocationsgetat;
path.addlocationsgetstart;
Collections.reversepath;
return path;
all the other methods algorithm of Dijkstra and others are omitted because the space
public void displayMenu
System.out.printlnRoute Management System Menu:";
System.out.println Add Location";
System.out.println Edit Location";
System.out.println Delete Location";
System.out.println Calculate Shortest Path Dijkstras Algorithm;
System.out.println Find Minimum Spanning Tree Prims Algorithm;
System.out.println Find Minimum Spanning Tree Kruskals Algorithm;
System.out.println Find Shortest Path Matrix FloydWarshall Algorithm;
System.out.println
Step by Step Solution
There are 3 Steps involved in it
1 Expert Approved Answer
Step: 1 Unlock
Question Has Been Solved by an Expert!
Get step-by-step solutions from verified subject matter experts
Step: 2 Unlock
Step: 3 Unlock
