Question: If the input is negative, make numltemsPointer be null. Otherwise, make numltemsPointer point to numltems and multiply the value to which numltemsPointer poirts by 1

If the input is negative, make numltemsPointer be null. Otherwise, make numltemsPointer point to numltems and multiply the value to which numltemsPointer poirts by 10. Ex: If the user enters 99, the output should be:
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#include ==**10;
 If the input is negative, make numltemsPointer be null. Otherwise, make

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