Question: I'm having trouble fixing the errors in the classes in my program vending.cpp:134:24: error: expected unqualified-id VendingProduct = new Product[ProductLimit]; ^ vending.cpp:157:35: warning: expression result

I'm having trouble fixing the errors in the classes in my program

vending.cpp:134:24: error: expected unqualified-id

VendingProduct = new Product[ProductLimit];

^

vending.cpp:157:35: warning: expression result unused [-Wunused-value]

VendingProduct Product = (Name, Count, Cost);

^~~~

vending.cpp:157:41: warning: expression result unused [-Wunused-value]

VendingProduct Product = (Name, Count, Cost);

^~~~~

vending.cpp:157:24: error: no viable conversion from 'double' to

'VendingProduct'

VendingProduct Product = (Name, Count, Cost);

^ ~~~~~~~~~~~~~~~~~~~

vending.cpp:21:7: note: candidate constructor (the implicit copy constructor)

not viable: no known conversion from 'double' to 'const VendingProduct &'

for 1st argument

class VendingProduct

^

My Code:

class VendingProduct

{

public:

char* Name;

int Count;

double Cost;

VendingProduct(char *name, int count, double cost)

{

Name = name;

Count = count;

Cost = cost;

}

string getName()

{

if(Count >= 1){

return Name;

}

else {

return "Empty";

}

}

int getCount()

{

return Count;

}

double getCost()

{

if (Count >= 1){

return Cost;

}

else{

return 0.0;

}

}

void purchase(int newPurchase)

{

if (Count >= 1){

Count = Count - newPurchase;

newPurchase *= Cost;

}

else {

return ;

}

}

void restock(int newStock)

{

Count = Count + newStock;

}

double setCost(double newCost)

{

return Cost = newCost;

}

};

class VendingMachine

{

public:

double Bank;

VendingProduct *Products;

int ProductNum;

char *Name;

int Count;

double Cost;

VendingMachine(int ProductLimit)

{

this->Bank = 0;

VendingProduct = new Product[ProductLimit];

}

void restock(char *name, int quantity, double cost)

{

for(int i = 0; i < this->ProductNum; i++){

if(this->Products[i].Name==name){

this->Products[i].Count = quantity;

this->Products[i].Cost = cost;

break;

}

}

VendingProduct Product = (Name, Count, Cost);

for(int i = 0; i < this->ProductNum; i++){

if(this->Products[i].Count==0){

this->Products[i].Name = name;

this->Products[i].Count = quantity;

this->Products[i].Cost = cost;

break;

}

}

this->Products[this->ProductNum] = Product;

this->ProductNum += 1;

}

void purchase(int items)

{

if(items >= this->ProductNum){

return;

}

if(this->Products[items].Count < 1){

return;

}

this->Products[items].Count -= 1;

this->Bank += this->Products[items].Cost;

}

double getBank()

{

return this->Bank;

}

string getName(int items)

{

if(items >= this->ProductNum){

return "Invalid selection";

}

if(this->Products[items].Count < 1){

return "Empty";

}

return this->Products[items].Name;

}

int getCount(int items)

{

if(items >= this->ProductNum){

return 0;

}

if(this->Products[items].Count < 1){

return 0;

}

return this->Products[items].Count;

}

double getCost(int items)

{

if(items >= this->ProductNum){

return 0.0;

}

if(this->Products[items].Count < 1){

return 0.0;

}

return this->Products[items].Cost;

}

};

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