Question: Im writing a Classic flock simulator boids game in Python, using pygame. I need to have: The simulator should simulate a moving flock consisting of

Im writing a Classic flock simulator boids game in Python, using pygame.

I need to have:

The simulator should simulate a moving flock consisting of boids. The goal is to mane the flock move in a lifelike manner, without hard-coding the movement.

The boids steder towards the avarge position of local flockmates, attempt to avoid crashing into other boids, steer towards the avarge heading of local flockmates.

It should also include (very important that this is in the simulator as well!)

Obstacles that boids need to avoid

And predators/hoiks that will try to it the boids.

What is the simplest way to do this?

Please help.

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