Question: imal study spot. Your main concern is being able to get to each of the building exits as quickly as possible ( unlike Clemons, strange
imal study spot. Your main concern is being able to get to each of the building exits as quickly
as possible unlike Clemons, strange and unexpected things can happen in Alderman stacks and
you never know which way you may need to exit You are given a graph G V E where each
node v in V represents either a room or an exit. Each edge in the graph represents a doorway
connecting a room to either another room or an exit. From any room, there is a path to every
exit. Your algorithm must find the room or rooms such that the distance to the farthest exit is
minimized.
Give a clear description of an algorithm to solve this problem. State and explain the time
complexity of your algorithm. Base your algorithm design on an algorithm we have studied in
this unit of the course.
Note: you may later decide to find an optimal study spot in one of the other buildings currently being
built, so your algorithm should not be specific only to Aldermans new layout! Design your algorithm to
work on any graph of similar style.
For example, in the graph below, the optimal rooms are Room and Room You can get to
either exit from either Room or Room by going through at most doors. Room would require
going through doors to get to Exit and Room would require going through doors to get to
Exit
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