Question: Implement a Mini CAD system in OPENGL or WEBGL: Create a scene by adding objects to a scene. Minimally, the application has to have two
Implement a Mini CAD system in OPENGL or WEBGL:
Create a scene by adding objects to a scene. Minimally, the application has to have two object types and the instance transform has to be determined interactively. There is code available in for spheres and cubes (http://www.cs.unm.edu/~angel/WebGL/7E/) but you are encouraged to add cylinders and/or cones.
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