Question: Implement the following interface. > Game + setName(name:String): void + getName(): String + setVersion(version:int): void + getVersion(); int + setGenre(genre:String):void + getGenre(): String Game Character

 Implement the following interface. > Game + setName(name:String): void + getName():

String + setVersion(version:int): void + getVersion(); int + setGenre(genre:String):void + getGenre(): String

Implement the following interface. > Game + setName(name:String): void + getName(): String + setVersion(version:int): void + getVersion(); int + setGenre(genre:String):void + getGenre(): String Game Character is an abstract class that implements the Game interface. GameCharacter - charName: String - ability: String - weapon: String - rating: int Setter and getter methods + SetCharDescription(about: String): void getCharDescription(): String The ReviewPage extends the abstract class in Question 2. ReviewPage - datePosted: Date + ReviewPage() + ReviewPage(datePosted:Date) + getDate():Date + toString():String Question 4 20 pts 1. Use appropriate exception handling in the following functions. (Spts) 2. Implement the following function in Main class. static void add ReviewPagel) reviews, ReviewPager) [2pts)/add items to the array and throws exception when exceeds array length. static void remove ReviewPagel) reviews, String name) [3pts] #deletes the item by game name and playerName/charName and throws exception when no match is found. static void display(ReviewPagell reviews) [2pts]\displayes all item and throws exception if no item is in the array static void writeToFile(ReviewPagell reviews) (3pts/Writes the content of the array in a file and throws file related exception 2. Implement the functions above by creating an array of ReviewPage class of size 5. (5pts

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