Question: In 2D and 3D graphics, vector is used to define both the magnitude and scalar of vertices. These information are useful to extract features

In 2D and 3D graphics, vector is used to define both the

In 2D and 3D graphics, vector is used to define both the magnitude and scalar of vertices. These information are useful to extract features and for further analyses within an image. (i) Write vector V in component and equation forms if D and E are (7,10) and (-3,-4), respectively. Next, compute both magnitude and direction of V = DE. (11) (111) (6 marks) Points D and E are now transformed into a 3D space, with z-coordinates of D and E are 9 and -3, respectively. Calculate the transformed vector V (in component form), its magnitude and direction. (5 marks) Given 3D vectors of S= (-17,-54,23) and T= (46,85,-62). Find the cross product of U. (4 marks)

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