Question: In BSL lprogramming language. In this exercise you will build a scene by defining constants with sensible names for each of the parts. The final

In BSL lprogramming language. In this exercise you will build a scene by defining constants with sensible names for each of the parts. The final scene should look similar to this:
house scene
You are not required to reproduce this exactly, but it should be close and adhere to the descriptions below. Note: extra credit1 will be given if the constants build on each other well and if the final scene resizes based on the side length of the square background.
A small, yellow circle in the upper-left corner region of a rectangle whose top 80% is light-blue and bottom 20% is dark brown
A forestgreen, thin oval overlapping the top of a tall light brown rectangle
A gold square with a red triangle on top, a tall purple rectangle in its bottom middle, and two orange-outlined squares equally spaced from the center and above the purple rectangle
On top of part (a), place part (b) on the left (level with the dark-brown portion of the image), and part (c) on the right (also level with the dark-brown portion of the image).
Hint: The Image function documentation is a useful place to look for functions that operate on Images.Q
 In BSL lprogramming language. In this exercise you will build a

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