Question: IN C++ ONLY In this homework, we will focus on arrays, vectors, strings, structs, File I/O, and SFML. Overview Have you ever finished a book
IN C++ ONLY
In this homework, we will focus on arrays, vectors, strings, structs, File I/O, and SFML.
Overview
Have you ever finished a book and wondered, "Geez, I wonder how many times each word occurs in this text?" No? This assignment illustrates a fundamental use of the array & vector: storing related values in a single data structure, and then using that data structure to reveal interesting facts about the data.
For this assignment, you will read in a text file containing the story Green Eggs and Ham. You will then need to count the number of occurrences of each word and display the frequencies. You'll be amazed at the results!
The Specifics Part I: File I/O
We'll want to use the same WordCount struct from the prior assignment.
Next, you need to open the following file using an input file stream: greeneggsandham.txt. Read this file one word at a time. Every time you read a word in, before you do anything you must remove the punctuation characters from the word (if present): . ? ! , ( ) - ; ' " _ :
We'll want to have created a vector of WordCount to store all of our words and their counts. Once you have stripped out each of the above characters, if this is the first time you are seeing a word then you need to insert it into your vector. Otherwise, if you have seen this word before then you will need to increment the count. (Hint: you'll need to use a searching algorithm on your vector)
After you have read all of the words in the file, you will then need to sort the vector alphabetically by words. (Hint: you'll need to use a sorting algorithm on your vector). Print out all the words and their counts using the following format (substituting the actual words and counts):
# 1 AWORD : 3 # 2 WORDS2 : 14 ... #21 WORDS21 : 1 Most Frequent: WORDS2 (14) Least Frequent: WORDS21 ( 1)
Note how the data is aligned and words are alphabetical. Finally, print out the least frequent word with its count along with the most frequenct word and its count. To verify your output, the word "A" appers 56 times. The word "EAT" appears 23 times. Additionally, there are 50 unique words. (Hint: you'll need to use the minMax algorithm)
We used a vector to store the words and in that context it was an appropriate choice. We are next interested in the frequency of all the letters that appear in the book. For this use case, an array is more appropriate (think about why). We want to be sure we are treating uppercase and lowercase letters the same in our counting. Once the counts for each letter have been stored in an array (what is the appropriate type and size of the array?), print out the letter and frequency in the following format (using 3 decimal places). Also, print the most and least frequent letter with their counts. In the event that two letters have the same frequency, report the letter that comes first alphabetically. To verify your program is running properly, E occurs 277 times (11.58%) and J occurs 0 times (0.0%).
A: 30.123% B: 0.532% C: 10.001% ... Z: 5.330% Most Frequent: Q (1000) Least Frequent: E (0)
You will want to make your program as general as possible and not having any assumptions about the data hardcoded in. We will run your program against the greeneggsandham.txt input file. We will also run your program against a second secret input file to ensure your program is flexible and will work on any input file.
The Specifics Part II: SFML
Now that we have processed all of the data, it's time to display it visually. Ready for the GUI part of your homework? Fasten your seat belt and enjoy the ride! In this part you will draw a window that shows a bar for each letter in the book, with its height proportional to the corresponding frequency. The bar that corresponds to the most frequent letter should be colored with a different color. The bar that corresponds to the least frequent letters should be colored with yet a third color.
Step I - Drawing the Bars
To draw the bars of the GUI you will use the RectangleShape class and create an object called bar. For each letter you should draw a bar with a height proportional to the letter frequency. All bars should have the same width, can you guess what it is?
To set the bar's size you should use the object's setSize function. In a similar way, to set the bar's position you should use the object's setPosition function. The following example shows how to change the size of the bar object using the values width=20 and height=100 AND the position of the bar object using the values x=80 and y=250. Note that because you will be drawing a bar for each word using a loop, you should use variables like width, height, x, and y to set the bar's properties accordingly.
bar.setSize(Vector2f((float)20, (float)100)); bar.setPosition(Vector2f((float)80, (float)250));
To set the bar's color you should use the setFillColor function. Remember to set a different color to the bar that corresponds to the most and least frequent letters. After setting the bar's size, position, and color, you should draw the object on your window using the window's draw function, illustrated in the code that follows.
bar.setFillColor(Color::White); window.draw(bar);
Use a loop to traverse your frequencies array. At each iteration, draw a bar for the correspondent letter. Let's say that you are using a variable named height to compute the height of the 'to be drawn' bar. You can then use the height of your window (i.e., a HEIGHT constant) divided by the frequency of the most frequent letter as a scaling factor to compute the height of each bar. After the bar's height is computed, determining its y coordinate is a piece of cake: just subtract the bar's height from the window HEIGHT.
Lastly, we want to display text at the base of each bar that corresponds to the letter for that bar.
When you've drawn all the bars for all your letters, you should have a result similar to below (colors & size may vary, but results should be proportionally the same):
Functional Requirements
You may not make use of the standard library functions sort(), find(), any_of() or anything else from #include
Use functions. The function prototypes must be written in a separate header file. The function definitions must be defined in a separate implementation file. DO NOT use global variables. You must use parameters properly, either pass-by-value or pass-by-reference.
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