Question: IN JAVA Consider the following game between two players: Both players simultaneously declare one or two. Player 1 wins if the sum of the two
IN JAVA
Consider the following game between two players: Both players simultaneously declare "one" or "two". Player 1 wins if the sum of the two declared numbers is odd and Player 2 wins if the sum is even. In either case the loser is obliged to pay the winner (in tokens) the sum of the two declared numbers. So Player 1 may have to pay 2 or 4 tokens or may win 3 tokens. You can imagine a single session between two players involving many games. At the end of a session, one player may have won many tokens from the other.
Pt1: Write a computer program in Java that allows a user to play a session (many games) against the computer. Both players should begin with 0 tokens and play until the human wants to quit. (Note: this means that one player will have a negative amount of tokens at the end and one player will have a positive amount.) When the human quits, the number of tokens each player has should be displayed before ending the session. The human should be given the choice to be either the "odd" or "even" player. The computer's strategy will be as follows. A computer player will have a threshold variable, t. The computer will generate a random number between 0 and 1. If the number is greater than t the computer will declare "two" if the random number is less than t the computer will declare "one". Note that there is no class for the human player as this can be handled easily enough in the Game class. This should work with the test class OddEven.
Pt2: Next, determine whether or not this is a fair game. That is, is it better to be Player 1 or Player 2 or does it matter? To do this first write a new modified version of the Game class so that it also allows two computer players to play a game against each other. Do this by overloading the constructor so that when a game is instantiated one may specify whether or not it is interactive or simulated (so interactive part has to work too). Since both players are computers in a simulated game each computer player will be a different object with its own threshold (instance) variable t and and its own score (tokens won or lost so far in a session). This should work with test class SimTest.
Write a new test class called Simulation that allows you to run some simulations (play many games of computer versus computer) using various combinations of the threshold variable t for each player. A single simulated game need not print or return anything. Check to see how much each player loses or wins for each combination of thresholds after many games. Is it better to be the odd player? The even player? Does it matter? Better here means that if enough games are played there is a strategy (threshold) that one player can use that guarantees positive average outcome regardless of the other player's strategy. We call it a fair game if there is no such strategy for either player. By using the computer vs. computer option in your program set up some extended sessions of computer vs. computer to test different combinations of Player 1's t and Player 2's t (Hint: use a nested for loop structure to vary each player's threshold). Determine if either player has an advantage and if so which player it is and determine a threshold value t* that demonstrates the advantage. Templates have been provided - do not edit the scaffolding.



/ This class represents a computer player in the odd-Even game / public class computerplayert private double t; private int tokenBalance; public computerplayer(double threshold) \{ t=threshold; tokenBalance=0; public int move () \{ \# your code here ; youblic int getscore() \{ \# your code here / * This class should run simulations to determine * whether or not the odd-Even game is fair and if * not who has the advantage and what is a strategy * that will realize that adavantage. / public class Simulationt public static void main (string[] args) \{ // your code here \} \} / This class represents a computer player in the odd-Even game / public class computerplayert private double t; private int tokenBalance; public computerplayer(double threshold) \{ t=threshold; tokenBalance=0; public int move () \{ \# your code here ; youblic int getscore() \{ \# your code here / * This class should run simulations to determine * whether or not the odd-Even game is fair and if * not who has the advantage and what is a strategy * that will realize that adavantage. / public class Simulationt public static void main (string[] args) \{ // your code here \} \}
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