Question: IN JAVA: Instructions for H6 Input is from a file: The first upper case character on each line determines what type of object it is

IN JAVA:

Instructions for H6

Input is from a file:

The first upper case character on each line determines what type of object it is (C for Circle, R for Rectangle, F for Fraction, I for FeetInches).

A C will be followed by a Double (the radius of the Circle you will create)

An R will be followed by 2 Doubles, the length and width of the Rectangle you will create

An F will be followed by 2 ints, the numerator and denominator

An I will be followed by 2 ints, the feet and inches.

After you create each object put it into an ArrayList. (There will be 4 ArrayLists, one for Circles, one for Rectangles, one for Fractions, one for FeetInches) USE A SWITCH STATEMENT to determine which constructor to call (which object to make).

After you have input all your objects into the ArrayLists print them all out (print the object making use of the toString method in your class, for example if c is a circle System.out.println(c); First print all the Circles from that ArrayList, then all the Rectangles, etc. State clearly what you are printing. e.g. These are the Circles:

Your program should work with any input file, here are two. You will need to rename H6sample.in to H6.in if you want to use that initially (it is smaller). Since you do not know whether I will use either of these or another input file entirely when I grade, your program needs to work correctly for any size input file.

Sample input file : H6sample.in Download H6sample.in

Another input file: H6.in Download H6.in

Note: use the Fraction class you used in H5 so your fractions are reduced and you have no negative denominators. And also use the FeetInches class you developed in a lab so that you don't output inches >11. (4 feet 15 inches should be 5 feet 3 inches)

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