Question: In JAVA using classes, objects, accessors, and/or mutators, Implement a class Car with the following properties: A car has a certain fuel efficiency (measured in
In JAVA using classes, objects, accessors, and/or mutators, Implement a class Car with the following properties: A car has a certain fuel efficiency (measured in miles/gallon) and a certain amount of fuel in the gas tank. The efficiency is specified in the constructor, and the initial fuel level is 0. Supply a method drive that simulates driving the car for a certain distance, reducing the fuel level in the gas tank, and methods getGasLevel, to return the current fuel level, and addGas, to tank up. Write main() to create and test car objects
Sample usage:
Car myHybrid = new Car(50); //50 miles per gallon
myHybrid.addGas(20); //Tank 20 gallons
myHybrid.drive(100); //Drive 100 miles
System.out.println(myHybrid.getGasLevel()); //Print fuel remaining
Explain the program in commments //
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