Question: In JAVA using classes, objects, accessors, and/or mutators, Implement a class Car with the following properties: A car has a certain fuel efficiency (measured in

In JAVA using classes, objects, accessors, and/or mutators, Implement a class Car with the following properties: A car has a certain fuel efficiency (measured in miles/gallon) and a certain amount of fuel in the gas tank. The efficiency is specified in the constructor, and the initial fuel level is 0. Supply a method drive that simulates driving the car for a certain distance, reducing the fuel level in the gas tank, and methods getGasLevel, to return the current fuel level, and addGas, to tank up. Write main() to create and test car objects

Sample usage:

Car myHybrid = new Car(50); //50 miles per gallon

myHybrid.addGas(20); //Tank 20 gallons

myHybrid.drive(100); //Drive 100 miles

System.out.println(myHybrid.getGasLevel()); //Print fuel remaining

Explain the program in commments //

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