Question: In the Shea ( 2 0 2 0 ) reading, what is one of the discussed potential advancements in gaming for the year 2 0

In the Shea (2020) reading, what is one of the discussed potential advancements in gaming for the year 2030?
Group of answer choices
The development of games that are only played in eSports tournaments
The use of holographic displays for gaming immersion
The development of AI-driven procedural generation for infinitely diverse game worlds
The creation of a global gaming currency for in-game transactions

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