Question: In this design problem you will create a VI that simulates a vending machine. The vending machine sells three items: a Candy bars for $0.80
In this design problem you will create a VI that simulates a vending machine. The vending machine sells three items: a Candy bars for $0.80 each, b. Potato chips for $0.60 a bag, and c. Chewing gum for $0.40 The vending machine accepts only five dollar bills, one dollar bills, quarters, dimes and nickels. Inputs on the front panel should include a numerical control for the user to enter the amount of money inserted into the vending machine and three more integer numeric controls that designate how many of each item the user wishes to purchase from the vending machine. Your VI should check to see if the amount of money input is greater than or equal to the cost of the selected purchase. If there is not enough money, display a message notifying the customer that more money is needed to meet the total. Then light an LED indicator on the front panel and display the amount needed on a numeric indicator. If enough money is inserted into vending machine based on the user selection, output the change user will receive, showing the quantity of dollar bills, quarters, dimes and nickels to be dispensed by the vending machine. (Hint: use "Stop" function from function palette (Programming>> Application Control) to abort execution in the case your VI goes to infinite execution. Use quotient and Remainder function to calculate change)
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