Question: #include #include #include BST.h using namespace std; /**************************************************************** * CONSTRUCTOR * Creates an empty binary tree ****************************************************************/ BST::BST() { } /**************************************************************** * DESTRUCTOR * Free

 #include #include #include "BST.h" using namespace std; /**************************************************************** * CONSTRUCTOR *

#include #include #include "BST.h"

using namespace std;

/**************************************************************** * CONSTRUCTOR * Creates an empty binary tree ****************************************************************/ BST::BST() { }

/**************************************************************** * DESTRUCTOR * Free all memory used by current tree ****************************************************************/ BST::~BST() { // Write code to remove and deallocate all nodes in the tree }

void BST::Insert(int toInsert) { // Write your code here }

void BST::Delete(int toDelete) { // Write your code here }

void BST::Transplant(Node *u, Node *v) { // Write your code here }

Node *BST::Successor(Node *x) { // Write your code here }

Node *BST::Minimum(Node *x) { // Write your code here }

Node *BST::Maximum(Node *x) { // Write your code here }

Node *BST::Search(int toFind) { // Write your code here }

void BST::Print(TraversalOrder Order) { if(Order==InOrderTrav) InOrder(root); else if(Order==PreOrderTrav) PreOrder(root); else if(Order==PostOrderTrav) PostOrder(root); }

void BST::PreOrder(Node *x) { // Write your code here }

void BST::InOrder(Node *x) { // Write your code here }

void BST::PostOrder(Node *x) { // Write your code here }

Binary Search Trees Description In this lab your goal is to implement standard operations on binary search trees, including insert and delete. See section 12.3 in the textbook. A sample class structure, with empty methods, is given in the support code. You can either use the given class structure or create your own. In this assignment the keys are integers. You will use Grade04 to test your code. Your execution file name must be "BST.exe". Refer to the previous lab assignments for instructions on how to use the grading tool. The input contains one of the following commands on a line: . i key: Insert key into the BST. For example, "i 2" means Insert key 2 into the BST. . d key: Delete key from the BST. For example, "d 2" means "Delete key 2 from the BST". Do nothing if the BST does not contain the key. .pre: Outpu all keys in preorder. post: Output all keys in postorder in: Output all keys in inorder. e: Finish your program

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