Question: #include #include #include using namespace std; // This program demonstrates partially initialized structure variables // PLACE YOUR NAME HERE struct taxPayer { string name; long

#include
// This program demonstrates partially initialized structure variables
// PLACE YOUR NAME HERE
struct taxPayer { string name; long socialSecNum; float taxRate; float income; float taxes; };
int main() { // Fill in code to initialize a structure variable named citizen1 so that // the first three members are initialized. Assume the name is Tim // McGuiness, the social security number is 255871234, and the tax rate is .35 taxPayer citizen1; citizen1.name="Tim McGuiness"; citizen1.socialSecNum = 255871234; citizen1.taxRate = .35;
// Fill in code to initialize a structure variable named citizen2 so that // the first three members are initialized. Assume the name is John Kane, // the social security number is 278990582, and the tax rate is .29 taxPayer citizen2; citizen2.name="John Kane"; citizen2.socialSecNum = 278990582; citizen2.taxRate = .29;
cout
// calculate taxes due for citizen1
// Fill in code to prompt the user to enter this year's income for the citizen1 cout>citizen1.income; // Fill in code to determine this year's taxes for citizen1 citizen1.taxes = citizen1.income*citizen1.taxRate; cout
cout
cout
// calculate taxes due for citizen2
// Fill in code to prompt the user to enter this year's income for citizen2 cout
// Fill in code to read in this income to the appropriate structure member cin>>citizen2.income;
// Fill in code to determine this year's taxes for citizen2 citizen2.taxes = citizen2.income*citizen2.taxRate;
cout
cout
cout
return 0; }
This is a C++ problem
Option 1: Re-write Sample Program 11.2 so that it works for an array of structures. Write the program so that it compares 6 circles. You will need to come up with a new way of determining which circle's center is closest to the origin
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