Question: #include #include using namespace std; struct node { int data; node * next; } ; void insertN ( node * &head, node * &displayPtr, int

#include
#include
using namespace std;
struct node
{
int data;
node* next;
};
void insertN(node* &head, node* &displayPtr, int data)
{
node* pnode;
pnode = new node;
if(pnode == NULL)
{
cout<<"Unable to locate node"<data = data;
pnode->next = NULL;
if(head == NULL && displayPtr == NULL)
{
head = pnode;
displayPtr = pnode;
}
else
{
head->next = pnode;
head = pnode;
}
}
void displayN(node* displayPtr)
{
node* ptr = displayPtr;
while (ptr != NULL)
{
cout << ptr->data;
if (ptr->next != NULL)
cout <<"->";
ptr = ptr->next;
}
cout << endl;
return;
}
int main()
{
node* head = NULL;
node* displayPtr = NULL;
insertN(head, displayPtr, 1);
insertN(head, displayPtr, 2);
insertN(head, displayPtr, 3);
cout<<"Nodes in linked list."<

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