Question: #include #include using namespace std; void UpdateArea ( double * areaPointer, double areaValue ) { if ( areaPointer = = nullptr ) { cout <
#include
#include
using namespace std;
void UpdateAreadouble areaPointer, double areaValue
if areaPointer nullptr
cout "areaPointer is null." action;
cin value;
if action Y
areaPointer &area;
else
areaPointer nullptr;
UpdateAreaareaPointer value;
cout "Area is fixed setprecision area endl;
return ;
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