Question: #include #include using namespace std; void UpdateArea ( double * areaPointer, double areaValue ) { if ( areaPointer = = nullptr ) { cout <

#include
#include
using namespace std;
void UpdateArea(double* areaPointer, double areaValue){
if (areaPointer == nullptr){
cout <<"areaPointer is null." <> action;
cin >> value;
if (action =='Y'){
areaPointer = &area;
}
else {
areaPointer = nullptr;
}
UpdateArea(areaPointer, value);
cout << "Area is "<< fixed << setprecision(1)<< area <<"."<< endl;
return 0;
}

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