Question: include void DrawingPanel::OnPaint(wxPaintEvent& event) { //step 11 added code wxAutoBufferedPaintDC dc(this); dc.Clear(); //creates instance of wxGraphicsContext pointer and instantiate wxGraphicsContext* context = wxGraphicsContext::Create(dc); //checks to

include void DrawingPanel::OnPaint(wxPaintEvent& event) { //step 11 added code wxAutoBufferedPaintDC dc(this); dc.Clear(); //creates instance of wxGraphicsContext pointer and instantiate wxGraphicsContext* context = wxGraphicsContext::Create(dc); //checks to see if wxGraphicsContext failed if (!context) { //if failed exits return; }

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