Question: Instructions Create a class named after your favorite object in the whole world. For example, if you love pizza, then create a class called Pizza.java.
Instructions
Create a class named after your favorite object in the whole world. For example, if you love pizza, then create a class called Pizza.java. This class should not have a main method
Create Instance Variables (attributes)
Create at least 3 private instance variables (attributes) for your class
You must use at least 3 different data types for your instance variables
Create getter (accessor) and setter (mutator) methods
Create a getter (accessor) method for each of your instance variables
Create a setter (mutator) method for each of your instance variables
Create a Method to display your data
Create a method called display, that simply prints out the values of all instance variables of your object
The method should have no parameters and no return type
Create another method that simply increments any one of your instance variables by 1
The method should have no parameters and no return type
Create 2 Constructors
Create a default constructor (no parameters) that assigns all your instance variables to default values
Create a parameterized constructor that takes all instance variables as parameters, and sets the instance variables to the values provided by the parameters
Testing your program
Create a class called Demo.java. This class will contain your main method
Create an instance of your class by using the default constructor.
Call all your objects set methods to assign values to your object
Call the objects display method, to print out it's values
Create another instance of your class by using the parameterized constructor
Call the objects display method, to print out it's values
Call the method you created that increments one instance variable, and then call the display method again
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