Question: it is programming fundamentals course related to Java. Create a simple java application using only constructs studied in lectures 1-3 inclusive (do not use constructs



it is programming fundamentals course related to Java.
Create a simple java application using only constructs studied in lectures 1-3 inclusive (do not use constructs from linked in learning if they have not been part of lectures 1-3) Create a "blueprint" class which represents an entity that you make up. (do not use an entity that we have discussed in lecture, is part of an assignment or tutor demo, or to your knowledge is being used by another student.) -your object should have two instance variables of two different types -your object should have a setter and getter for each instance variable -your object should have a default constructor -your object should have a constructor that takes two arguments Create a second test harness class to the blueprint class. Within the main method instantiate an object based upon your class and pass in two arguments to the constructor. Print out the state of the object Create a second object using the default constructor. Create a second object using the default constructor. Use the setters to set the value of the state of the object with data you make up (do not get information from the keyboard) Print out the state of the object. Use the setters to set the value of the state of the object with data you make up (do not get information from the keyboard) Print out the state of the object
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