Question: Java 307 (ADT practice code): Specify, design, and implement a Note class that can be used to hold information about a musical note. A programmer


Java 307 (ADT practice code): Specify, design, and implement a "Note" class that can be used to hold information about a musical note. A programmer should be able to set and retrieve the length of the note and the value of the note. The length of a note may be a sixteenth note, eighth note, quarter note, half note, or whole note. A value is specified by indicating how far the note lies above or below the "A" note that orchestras use in tuning. In counting "how far," you should include both the white and black notes on a piano. For example, the note (value) numbers for the octave beginning at middle C are shown as integers here: 8 -6 Java 307 (ADT practice code): Specify, design, and implement a "Note" class that can be used to hold information about a musical note. A programmer should be able to set and retrieve the length of the note and the value of the note. The length of a note may be a sixteenth note, eighth note, quarter note, half note, or whole note. A value is specified by indicating how far the note lies above or below the "A" note that orchestras use in tuning. In counting "how far," you should include both the white and black notes on a piano. For example, the note (value) numbers for the octave beginning at middle C are shown as integers here: 8 -6
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