Question: Java Exercise: 1. Create a class called Invoice that a hardware store might use to represent An invoice for an item sold at the store.
Exercise: 1. Create a class called Invoice that a hardware store might use to represent An invoice for an item sold at the store. An Invoice should include four pieces of information as instance variables-a part code (type String), a part description (type String), a quantity of the item being purchased (type int) and a price per item (double). In addition, provide a method named printInfo() which will display all invoice information. Provide a method named getInvoiceAmount that calculates the invoice amount (i.e., Multiplies the quantity by the price per item. Invoice code: String Description: String Quantity: int Price: double printInfo getInvoiceAmount Exercise: 1. Create a class called Invoice that a hardware store might use to represent An invoice for an item sold at the store. An Invoice should include four pieces of information as instance variables-a part code (type String), a part description (type String), a quantity of the item being purchased (type int) and a price per item (double). In addition, provide a method named printInfo() which will display all invoice information. Provide a method named getInvoiceAmount that calculates the invoice amount (i.e., Multiplies the quantity by the price per item. Invoice code: String Description: String Quantity: int Price: double printInfo getInvoiceAmount
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