Question: JAVA JAVA JAVA Using the UML diagram, implement the class called Rectangle. Your 1st constructor should set the length and width to 1. Your 2nd

JAVAJAVA JAVA JAVA Using the UML diagram, implement the class called Rectangle.

JAVA

JAVA

Using the UML diagram, implement the class called Rectangle. Your 1st constructor should set the length and width to 1. Your 2nd constructor should set the length and width to the parameter passed in. Area = Length * Width; Perimeter = 2 * Length + 2 * Width. Use getters only.

Rectangle -length: int -width: int +Rectangel) +Rectange(int, int) +calculateArea(): int +calculatePerimeter(): int

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