Question: [JAVA] MineSweep Game Recursive Function *** Here is the link to download my code. https://drive.google.com/open?id=155UrPm6ZjKiN7pyXdYsps7WivxlNySxb Modify the MinePanel program to complete the MineSweep game Your

[JAVA] MineSweep Game Recursive Function

*** Here is the link to download my code.

https://drive.google.com/open?id=155UrPm6ZjKiN7pyXdYsps7WivxlNySxb

[JAVA] MineSweep Game Recursive Function *** Here is the link to download

my code. https://drive.google.com/open?id=155UrPm6ZjKiN7pyXdYsps7WivxlNySxb Modify the MinePanel program to complete the MineSweep game

Your job is to write the removeAdjacentButtons method. When the user clicks

Modify the MinePanel program to complete the MineSweep game Your job is to write the removeAdjacentButtons method. When the user clicks on a button that is not mined or numbered, this method recursively exposes the safe buttons that are adjacent to the current button and the numbered buttons around the perimeter MineSweep File Flle Mines: 0 Mines: 0 Timer Mines: 40 Timer: 22123 21 12 1 2.1 3 1 112 1 1 3 1 3. 1 11 21 3 311 1 22 223 22 1 13 23 2 1111 2 1 1111 222 12221 1 21 2 1 231 1 2 212 32 1 22 12 122 2 3 3 2211 12 3 21 1 2211 1 23 32 1.221 user clicks on a button s no mines sur e recursive s row and colunn. The following methods from the MineButton class can be used for the removeAdjacentButtons method int getNoOfMinesAround0 boolean isShowing0 void setShowing(boolean s) void showltjava.awt.Graphics g) /I Get number of mines around MineButton // Is the MineButton showing? II Set the MineButton to showing II Show what's under the MineButton

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